FIX THIS
Credits Transfer
Credits transfer should be done by both accounts accepting this transaction, because some ppl use this to let others be banned for credits afraud. (i told you zed7 it 'll be a problem later and here it starts)
Robs Forumla
It was
- Code:
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your_points = (intelligence + strength + tolerance/2)/3 + (weapon damage * accuracy/10) +- some random parts + armor
robbery_points = difficulty * random part
In old rounds we as players used to use this
- Code:
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your_points = [(intelligence + strength + tolerance/2)/3 + (weapon damage * accuracy/10) + armor ] x 85%
that's for single robs
now look
Gang rob forumla was
- Code:
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[ intel + str + tol + weapon + armor ] / 3
now it became
- Code:
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[ intel + str + tol + weapon + armor ] / 3.7
- Code:
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weapon = (weapon damage * accuracy/10)
Fedral Reserve was from 900 power we can win with old forumla
now it became 1000 power in order to win
You removed covering but something in the forumla changed
increased by 100 power more ?! fix this
Bounties
Remove the credits bounties back it to money because credits leads to credits afraud and illegal credits at the end the game loses the money income, so either make it money or For God Sake remove this option or think of another way.
Sabotage
Just want to say this is a useless option, dead option really.
Crims Layout
- Put this Advertising on the right and left on TheCrims Sides
not up, the shape isn't good like this, it covers the new design, so why we made it in first place?! .
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How To Make the game FUN to play as before?!
now the game is all about rabbits, raising rabbits and so on
it didn't become fun as before, people wouldn't stop using rabbits
and we won't ban multies else people will leave the game and then we lose, so in order to make the game more fun as before to play, check the following:
- Multi GA ( we did it already)
- Allow Rabbits ( we did it already)
- Maximum no of players in a gang is 50-100 (so it becomes more fun, not all playing with rabbits, rabbits will be useless, only will be used at the beginning, and at most of the round the game is alive with players, not same players with other accounts, because they will only leave skillfull members in gangs)
- Increase hookers payouts (give it importance like in round 10 and old rounds, it was great)
- Gang Robs can give less money
- Refill the stocks for all the drugs when ships comes
- Back Rob Covering (it won't matter anyways, but it will make rabbits easier to infiltrate in gangs)
These ideas will make a SKILL round where rabbits are not that important like now.
Listen ppl if players will play like robots raising and blabla of rabbits this isn't fun this is shit cuz they will get bored at the end and leave the game (profit wise) , now with these up modifications
the game will be more fun at least as before in older rounds.
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To Add:
Gang Profiles
memox said he will make it from 3 rounds and nothing is done
Gang profiles should contain:
- Gang Name
- Number of members
- Gang Rank
- Option To Spy
- Gang Picture
- Gang Messege (so ppl leave a msg in thier profile)
- Gang Country Flag
Gang Center
- Add in it the Gang Rank so players can see it
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I don't think i need to tell you Crims Players Active and Online are lower than they used to be, so for GOD SAKE Make it UP Again.
470 000 000 + Accounts , Active about 150 000 ?!!
I think we need to move on a little, don't you think?!!!!!
Regrards,
UltranSa3ek
TheCrims Administrator
[Posted: 01 Oct 2006 00:13]