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 Idea's Round #15

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DaveTyla
Ex TC Crew member


Number of posts : 180
Registration date : 2006-10-14

PostSubject: Idea's Round #15   Thu Oct 19, 2006 10:00 am

Hey everyone!

I think now is the time to start planning for #15th round of TC.

Things I think should be implemented next round:

*Multi Gang Assualts
*Multi-Accounts
*Credit Transfer System + Added security measures
*Improvements to the bounty hunting system - Maybe disallowing people in the same gang to add bounties on one another.

Have a look and see what you think, any other suggestions welcome!

Tyla
Support Crew

[Posted: 23 Aug 2006 19:07]
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Wendyy
TC Crew member


Number of posts : 59
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Thu Oct 19, 2006 10:00 am

I think also that the rules should be updated. The regulation on the homepage is old. Many players are asking about it.

[Posted: 23 Aug 2006 19:51]
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IngridDin
TC Crew member


Number of posts : 51
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 7:55 am

We could change the system of awarding, instead of giving placed credits to the first ones of each country, what it makes with that many players create accounts in more easy flags to only gain these credits, we could premiate the 100 only first ones of top world-wide

[Posted: 23 Aug 2006 21:44]
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IngridDin
TC Crew member


Number of posts : 51
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 7:56 am

Hospital can sell skills for credits...

[Posted: 30 Aug 2006 16:10]
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DaveTyla
Ex TC Crew member


Number of posts : 180
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 7:57 am

IngridDin wrote:
Hospital can sell skills for credits...



I dont like this idea, because then player with the biggest wallet wins

[Posted: 30 Aug 2006 16:13]
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pOeTaZ
TC Crew member


Number of posts : 153
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 7:58 am

DaveTyla wrote:
IngridDin wrote:
Hospital can sell skills for credits...



I dont like this idea, because then player with the biggest wallet wins



Tyla is right, it's not good idea.

Also, we need new weapons and armors..

[Posted: 30 Aug 2006 16:53]
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DaveTyla
Ex TC Crew member


Number of posts : 180
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 7:59 am

We need multi GA back please memox/zed i will kiss your feet

[Posted: 30 Aug 2006 17:35]
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pOeTaZ
TC Crew member


Number of posts : 153
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 7:59 am

ARGH!
If I was memox/zed I would never add MUlty-GA next round

[Posted: 30 Aug 2006 17:39]
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DaveTyla
Ex TC Crew member


Number of posts : 180
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 8:00 am

your not zed/memox you are pOeTaZ

Multi GA was a great feature of the old rounds, many old players memories are waking up logging on 3k stats down then the fun was going out and getting them back please multi GA next round

[Posted: 30 Aug 2006 17:43]
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pOeTaZ
TC Crew member


Number of posts : 153
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 8:00 am

You're right, multy ga would be very good.
There's nothing better then wake up from a night of good dreams and check your account and ask:" Where the *** are my 10kk of strenght and tolerance?"

[Posted: 30 Aug 2006 17:59]
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DaveTyla
Ex TC Crew member


Number of posts : 180
Registration date : 2006-10-14

PostSubject: Re: Idea's Round #15   Fri Oct 20, 2006 8:01 am

That is fun of TC. With multi GA, you lose stats, you get them back

[Posted: 30 Aug 2006 17:59]
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